Even the Night’s Watch have grown impatient with the meaningless squabbles between Houses and ( City of Secrets, 34) gives House Targaryen the chance to destroy one of their opponent’s attachments. ( City of Secrets, 36) lets House Martell steal a challenge icon from a character, while across the Narrow Sea, the Threats gather in every corner of the realm, with a new set of events that lurk in the shadows. There's no telling what traps you have hidden away until you are ready to spring them.īut you are not the only one with their eye set on the capital of the Seven Kingdoms. Your cards in shadows act as almost a second hand, one protected from intrigue claim and reserve restrictions. In every corner of the city, the twisting streets and hidden alleys conceal dangers. Now, you are invited to move past the gates and begin your exploration of the treacherous and majestic city within.įantasy Flight Games is proud to announce City of Secrets, the second Chapter Pack in the King’s Landing cycle for A Game of Thrones: The Card Game-now available for pre-order at your local retailer or online through our website!Īs A Game of Thrones: The Card Game continues to progress in the King’s Landing cycle, you have the chance to lay new schemes with the continued exploration of the shadows keyword. You have approached the grand city and stood before the walls that surround the pit of snakes. In the King’s Landing cycle, you are no longer tied to a set time, but to a place-the capital of King's Landing. But in the sixth cycle of the A Game of Thrones: The Card Game, the game steps beyond the page and into the world. Throughout your conquests in A Game of Thrones: The Card Game, you have journeyed to the farthest reaches of Westeros, following those vying for the Iron Throne through George R.R. Order your own copy of City of Secrets at your local retailer or online through our website today!
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